Date: Fri, 27 Feb 2026 23:16:08 +0000
Just while we're on the topic of random numbers . . .
How many of us here have written quick sample code and had to
copy-paste the code for setting up the random number generator?
I think C++ should have something like the following:
std::array< uintptr_t , 666u > var;
__rand >> var;
std::vector< uintptr_t > var;
var.resize( 666u );
__rand >> var;
'__rand' would be an object of a type that has 'operator>>' defined to
populate any kind of object with random bytes. Maybe something like:
https://godbolt.org/z/Knj5vzK65
How many of us here have written quick sample code and had to
copy-paste the code for setting up the random number generator?
I think C++ should have something like the following:
std::array< uintptr_t , 666u > var;
__rand >> var;
std::vector< uintptr_t > var;
var.resize( 666u );
__rand >> var;
'__rand' would be an object of a type that has 'operator>>' defined to
populate any kind of object with random bytes. Maybe something like:
https://godbolt.org/z/Knj5vzK65
Received on 2026-02-27 23:14:29
