Date: Mon, 10 Feb 2020 20:35:44 +0000
There are times when I wish to augment the default copy/move operations
(e.g. logging; profiling; tracking the object as it's moved/copied).
Currently, it's only possible to replace them completely, which means
having to maintain the code that copies/moves the data members (and base
classes).
widget(widget&& o)
: a(std::move(o.a))
, b(std::move(o.b))
, c(std::move(o.c))
{
foo(a, b, c);
}
widget& operator=(widget&& o)
{
a = std::move(o.a);
b = std::move(o.b);
c = std::move(o.c);
foo(a, b, c);
return *this;
}
Why not allow delegating to a compiler generated implementation? For
example (tentative syntax):
widget(widget&& o)
: default widget(std::move(o))
{
foo(a, b, c);
}
widget& operator=(widget&& o)
{
default operator=(std::move(o));
foo(a, b, c);
return *this;
}
Of course, there are existing workarounds, like moving the data members
into a separate struct or base class. But such boilerplate seems
unnecessary when the compiler could (and would otherwise) easily generate
it for you.
Just floating the idea to see what people think.
p.s. I did see a recent thread
<https://lists.isocpp.org/std-proposals/2019/12/0810.php> proposing a
similar idea, to automatically copy/move specific data members only. But my
suggestion is about invoking the default behaviour wholesale rather than
picking pieces of it. I believe the use cases are quite different.
(e.g. logging; profiling; tracking the object as it's moved/copied).
Currently, it's only possible to replace them completely, which means
having to maintain the code that copies/moves the data members (and base
classes).
widget(widget&& o)
: a(std::move(o.a))
, b(std::move(o.b))
, c(std::move(o.c))
{
foo(a, b, c);
}
widget& operator=(widget&& o)
{
a = std::move(o.a);
b = std::move(o.b);
c = std::move(o.c);
foo(a, b, c);
return *this;
}
Why not allow delegating to a compiler generated implementation? For
example (tentative syntax):
widget(widget&& o)
: default widget(std::move(o))
{
foo(a, b, c);
}
widget& operator=(widget&& o)
{
default operator=(std::move(o));
foo(a, b, c);
return *this;
}
Of course, there are existing workarounds, like moving the data members
into a separate struct or base class. But such boilerplate seems
unnecessary when the compiler could (and would otherwise) easily generate
it for you.
Just floating the idea to see what people think.
p.s. I did see a recent thread
<https://lists.isocpp.org/std-proposals/2019/12/0810.php> proposing a
similar idea, to automatically copy/move specific data members only. But my
suggestion is about invoking the default behaviour wholesale rather than
picking pieces of it. I believe the use cases are quite different.
Received on 2020-02-10 14:38:35