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Re: Values of objects

From: Tony V E <tvaneerd_at_[hidden]>
Date: Mon, 26 Aug 2019 01:53:46 -0400
Are you then going to continue, and define what value is?

On Sun, Aug 25, 2019 at 10:22 PM sdkrystian via Std-Discussion <
std-discussion_at_[hidden]> wrote:

> The standard only defines what the *value* is for objects of trivially
> copyable types, and it is left unspecified as to what the value of objects
> of non-trivially copyable types is, however it can be inferred that they do
> have value, since the value representation is what represents it.
> My question is, why is it not specified that all objects have value, and
> then only specify that the value representation of an object of trivially
> copyable type appears inside the object representation. Something like:
> > The *value representation* of an object of type T is the set of bits
> that participate in representing a *value* of type T; for objects of
> trivially copyable type, the value representation is within the object
> representation.
> Surely this would be more explicit, and better illustrate that the value
> representation (and by association, value) for objects of non-trivially
> copyable type need not be fully contained within the object itself.
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> Std-Discussion_at_[hidden]
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Be seeing you,

Received on 2019-08-26 00:56:04