Date: Wed, 20 Apr 2022 11:00:40 -0400
On Wed, Apr 20, 2022 at 08:49:18 -0500, René Ferdinand Rivera Morell via Ext wrote:
> On Wed, Apr 20, 2022 at 8:22 AM Daniel Ruoso via SG15 <sg15_at_[hidden]>
> wrote:
> > Why do we need to coerce compilers into playing this role?
>
> Because build systems are not part of the ISO standards from WG21. While we
> can't describe a build ecosystem in an ISO standard, C++ will need to be
> usable without the existence of anything except the "compiler".
Well, if we're getting technical, ISO C++ doesn't have compilers either
(at least "compile" is nowhere in `[intro.defs]`). There *are*
implementations. How they exist or work is not something I've seen in
the C++ standard.
And even given what I think you're referring to as a "compiler", I have
no idea what to do with such a thing without a standard library, linker,
or backing platform implementation (because no C++ stdlib I'm aware of
implements `std::filesystem` without an underlying platform).
--Ben
> On Wed, Apr 20, 2022 at 8:22 AM Daniel Ruoso via SG15 <sg15_at_[hidden]>
> wrote:
> > Why do we need to coerce compilers into playing this role?
>
> Because build systems are not part of the ISO standards from WG21. While we
> can't describe a build ecosystem in an ISO standard, C++ will need to be
> usable without the existence of anything except the "compiler".
Well, if we're getting technical, ISO C++ doesn't have compilers either
(at least "compile" is nowhere in `[intro.defs]`). There *are*
implementations. How they exist or work is not something I've seen in
the C++ standard.
And even given what I think you're referring to as a "compiler", I have
no idea what to do with such a thing without a standard library, linker,
or backing platform implementation (because no C++ stdlib I'm aware of
implements `std::filesystem` without an underlying platform).
--Ben
Received on 2022-04-20 15:00:42