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Re: SG14 meeting January

From: Patrice Roy <patricer_at_[hidden]>
Date: Tue, 9 Jan 2024 15:28:45 -0500
No progress on the side of P2966 (contributors were resting during the
holidays) but I'll try to attend tomorrow :)

Le mar. 9 janv. 2024 à 12:19, Michael Wong via SG14 <sg14_at_[hidden]>
a écrit :

> Thank you both. We also have a proposal for Graph from SG19 which we
> discussed in the last SG14 call that we would like to share with SG14. This
> could be a full call.
>
> On Mon, Jan 8, 2024 at 4:53 PM Arthur O'Dwyer via SG14 <
> sg14_at_[hidden]> wrote:
>
>> Two ideas if you're looking for content:
>>
>> (1) I put in the Slack channel
>> <https://cpplang.slack.com/archives/C3TK2M6HH/p1703947057425609> a while
>> ago Clang PR #76596 <https://github.com/llvm/llvm-project/pull/76596>,
>> from one Max Winkler, apparently in game dev. I don't think the PR stands
>> much chance of getting merged into Clang; but it might still be of interest
>> to SG14 folks. The issue description is very long and somewhat detailed,
>> and then there's more discussion/debate in the comments
>> <https://github.com/llvm/llvm-project/pull/76596#issuecomment-1872601156>.
>> (I'd actually be interested in talking to Max, but he doesn't publish his
>> email address on GitHub and I guess that might be on purpose.)
>>
>> (2) LEWG will be seeing my P3055 "Relax wording to permit relocation
>> optimizations in the STL"
>> <https://quuxplusone.github.io/draft/d3055-relocation.html> in a telecon
>> on February 20th. (Related blog post.
>> <https://quuxplusone.github.io/blog/2024/01/02/bsl-vector-erase/>)
>> Might be interesting to folks who do EASTL-style containers. I'd be
>> interested in early feedback and/or telecon attendance.
>>
>> Cheers,
>> Arthur
>>
>> On Mon, Jan 8, 2024 at 2:34 PM Paul M. Bendixen via SG14 <
>> sg14_at_[hidden]> wrote:
>>
>>> AFAICT the next SG14 meeting is due tomorrow with a focus on games, as
>>> it is the second wednesday of the month, and it was finance last time.
>>>
>>> I am certain that Michael will send out an agenda by then, and I assume
>>> that the zoom link is still valid.
>>> (
>>> https://iso.zoom.us/j/93151864365?pwd=aDhOcDNWd2NWdTJuT1loeXpKbTcydz09
>>> Password: 789626
>>>
>>> Or iPhone one-tap :
>>> US: +12532158782,,93151864365# or +13017158592,,93151864365#
>>> Or Telephone:
>>> Dial(for higher quality, dial a number based on your current
>>> location):
>>> US: +1 253 215 8782 or +1 301 715 8592 or +1 312 626 6799 or +1
>>> 346 248 7799 or +1 408 638 0968 or +1 646 876 9923 or +1 669 900 6833
>>> or 877 853 5247 (Toll Free)
>>> Meeting ID: 931 5186 4365
>>> Password: 789626
>>> International numbers available: https://iso.zoom.us/u/abRrVivZoD
>>> )
>>>
>>> When it comes to the agenda, I guess it will be focused on Patrices
>>> "Make C++ better for game developers" paper, as that seems to have gotten
>>> some updates at the latest standardization meeting.
>>>
>>> If there are any other papers that are up for discussion, I'm sure
>>> people will answer with what papers that might be (linear algebra coming
>>> along nicely?)
>>>
>>> The next meeting would then be Embedded and I would be interested in
>>> knowing if people think a module std.freestanding is worth pursuing.
>>> In that context I'd like to get some feedback perhaps already for the
>>> upcoming meeting, if people have started using modules, and if so if it has
>>> brought the promised expectations or if you are holding back if you see any
>>> relevance in modules.
>>>
>>> --
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>>> _______________________________________________
>>> SG14 mailing list
>>> SG14_at_[hidden]
>>> https://lists.isocpp.org/mailman/listinfo.cgi/sg14
>>>
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Received on 2024-01-09 20:28:59