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Re: SG14 meeting January

From: Michael Wong <fraggamuffin_at_[hidden]>
Date: Tue, 9 Jan 2024 12:19:35 -0500
Thank you both. We also have a proposal for Graph from SG19 which we
discussed in the last SG14 call that we would like to share with SG14. This
could be a full call.

On Mon, Jan 8, 2024 at 4:53 PM Arthur O'Dwyer via SG14 <
sg14_at_[hidden]> wrote:

> Two ideas if you're looking for content:
>
> (1) I put in the Slack channel
> <https://cpplang.slack.com/archives/C3TK2M6HH/p1703947057425609> a while
> ago Clang PR #76596 <https://github.com/llvm/llvm-project/pull/76596>,
> from one Max Winkler, apparently in game dev. I don't think the PR stands
> much chance of getting merged into Clang; but it might still be of interest
> to SG14 folks. The issue description is very long and somewhat detailed,
> and then there's more discussion/debate in the comments
> <https://github.com/llvm/llvm-project/pull/76596#issuecomment-1872601156>.
> (I'd actually be interested in talking to Max, but he doesn't publish his
> email address on GitHub and I guess that might be on purpose.)
>
> (2) LEWG will be seeing my P3055 "Relax wording to permit relocation
> optimizations in the STL"
> <https://quuxplusone.github.io/draft/d3055-relocation.html> in a telecon
> on February 20th. (Related blog post.
> <https://quuxplusone.github.io/blog/2024/01/02/bsl-vector-erase/>) Might
> be interesting to folks who do EASTL-style containers. I'd be interested in
> early feedback and/or telecon attendance.
>
> Cheers,
> Arthur
>
> On Mon, Jan 8, 2024 at 2:34 PM Paul M. Bendixen via SG14 <
> sg14_at_[hidden]> wrote:
>
>> AFAICT the next SG14 meeting is due tomorrow with a focus on games, as it
>> is the second wednesday of the month, and it was finance last time.
>>
>> I am certain that Michael will send out an agenda by then, and I assume
>> that the zoom link is still valid.
>> (
>> https://iso.zoom.us/j/93151864365?pwd=aDhOcDNWd2NWdTJuT1loeXpKbTcydz09
>> Password: 789626
>>
>> Or iPhone one-tap :
>> US: +12532158782,,93151864365# or +13017158592,,93151864365#
>> Or Telephone:
>> Dial(for higher quality, dial a number based on your current
>> location):
>> US: +1 253 215 8782 or +1 301 715 8592 or +1 312 626 6799 or +1
>> 346 248 7799 or +1 408 638 0968 or +1 646 876 9923 or +1 669 900 6833
>> or 877 853 5247 (Toll Free)
>> Meeting ID: 931 5186 4365
>> Password: 789626
>> International numbers available: https://iso.zoom.us/u/abRrVivZoD
>> )
>>
>> When it comes to the agenda, I guess it will be focused on Patrices "Make
>> C++ better for game developers" paper, as that seems to have gotten some
>> updates at the latest standardization meeting.
>>
>> If there are any other papers that are up for discussion, I'm sure people
>> will answer with what papers that might be (linear algebra coming along
>> nicely?)
>>
>> The next meeting would then be Embedded and I would be interested in
>> knowing if people think a module std.freestanding is worth pursuing.
>> In that context I'd like to get some feedback perhaps already for the
>> upcoming meeting, if people have started using modules, and if so if it has
>> brought the promised expectations or if you are holding back if you see any
>> relevance in modules.
>>
>> --
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Received on 2024-01-09 17:19:48