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Re: [SG16] Agreeing with Corentin's point re: problem with strict use of abstract characters

From: Corentin Jabot <corentinjabot_at_[hidden]>
Date: Mon, 15 Jun 2020 00:53:27 +0200
On Mon, 15 Jun 2020 at 00:36, Tom Honermann <tom_at_[hidden]> wrote:

> On 6/14/20 6:21 PM, Hubert Tong wrote:
>
> On Sun, Jun 14, 2020 at 6:03 PM Tom Honermann via SG16 <
> sg16_at_[hidden]> wrote:
>
>> On 6/14/20 4:57 PM, Corentin Jabot wrote:
>>
>>
>>
>> On Sun, 14 Jun 2020 at 22:45, Jens Maurer <Jens.Maurer_at_[hidden]> wrote:
>>
>>> On 14/06/2020 22.19, Corentin Jabot wrote:
>>> >
>>> >
>>> > On Sun, 14 Jun 2020 at 21:55, Jens Maurer <Jens.Maurer_at_[hidden]
>>> <mailto:Jens.Maurer_at_[hidden]>> wrote:
>>>
>>> > No, each code point in a sequence (given Unicode input) is a
>>> separate abstract character
>>> > in my view (after combining surrogate pairs, of course).
>>> >
>>> >
>>> > For example diatrics, when preceded by a letter are not considered
>>> abstract characters of their own.
>>>
>>> "Abstract character" is defined in https://www.unicode.org/glossary/ as
>>> follows:
>>>
>>> "A unit of information used for the organization, control, or
>>> representation of textual data."
>>> (ISO 10646 does not appear to have a definition in its clause 3.)
>>>
>>> I'm not seeing a conflict between that definition and my view that a
>>> diacritic,
>>> preceded by a letter, can be viewed as two different abstract characters.
>>> I agree that the alternate viewpoint "single abstract character" is not
>>> in conflict with the definition, either.
>>>
>>> What is your statement "are not considered abstract characters of their
>>> own"
>>> (which seems to leave little room for alternatives) based on?
>>>
>>
>> Right the glossary, is very much incomplete
>>
>> The definition is given in Unicode 13. 3.4 (
>> http://www.unicode.org/versions/Unicode13.0.0/ch03.pdf )
>>
>> Abstract character: A unit of information used for the organization,
>> control, or representation of textual data.
>> • When representing data, the nature of that data is generally symbolic as
>> opposed to some other kind of data (for example, aural or visual).
>> Examples of
>> such symbolic data include letters, ideographs, digits, punctuation,
>> technical
>> symbols, and dingbats.
>> • An abstract character has no concrete form and should not be confused
>> with a
>> glyph.
>> • An abstract character does not necessarily correspond to what a user
>> thinks of
>> as a “character” and should not be confused with a grapheme.
>> • The abstract characters encoded by the Unicode Standard are known as
>> Unicode abstract characters.
>>
>> *• Abstract characters not directly encoded by the Unicode Standard can
>> often be represented by the use of combining character sequences. *
>>
>> My reading of that aligns with Jens' interpretation. An abstract
>> character can be composed from abstract characters. The emphasized
>> statement above appears to reaffirm that.
>>
>>
>> The definition of encoded character is also informative
>>
>> Encoded character: An association (or mapping) between an abstract
>> character and a code point.
>> • An encoded character is also referred to as a coded character.
>> • While an encoded character is formally defined in terms of the mapping
>> between an abstract character and a code point, informally it can be
>> thought of
>> as an abstract character taken together with its assigned code point.
>> •
>>
>>
>>
>>
>>
>>
>> *Occasionally, for compatibility with other standards, a single abstract
>> character may correspond to more than one code point—for example, “Å”
>> corresponds both to U+00C5 Å latin capital letter a with ring above and to
>> U+212B Å angstrom sign. • A single abstract character may also be
>> represented by a sequence of code points—for example, latin capital letter
>> g with acute may be represented by the sequence <U+0047 latin capital
>> letter g, U+0301 combining acute accent>, rather than being mapped to a
>> single code point.*
>>
>> Likewise here, these examples indicate that an abstract character may
>> have multiple encoded representations, but I don't read this as precluding
>> the indicated code points reflecting abstract characters on their own.
>>
> It seems that, because we are not looking at a model where we retain coded
> characters in their original form for as long as possible, we're dealing
> with certain issues in larger scopes than may be strictly necessary. Are we
> sure that the same text processing should occur for the entirety of the
> source? In other words, should we consider more context-dependent (e.g.,
> specific to raw strings, specific to identifiers, etc.) text processing?
>
> I've been thinking along those lines as well. I've been considering a
> model in which an *extended-source-character* is introduced in phase 1
> and then, in phase 3, all *extended-source-character*s outside of raw
> string literals are converted to *universal-character-name*s.
>

I would really love it if someone could explain to me the value of
introducing *universal-character-name*s (or *extended-source-character*)
etc in the internal representation,
instead of unicode codepoints, knowing that these things represent unicode
codepoints.

It would be so much simpler to map the source physical characters (using
existing terminology so nobody gets confused) to unicode code points in
phase 1 and then replace universal character-names that appear as escape
sequence in non-raw string and character literals, as well as header names,
pp-identifier and pp-number later on when parsing pp-tokens in phase 3
(which would allow filtering out raw literals at that point)

> This still doesn't help with the reversion of line splicing in raw string
> literals, but a similar approach should work for that.
>
I think reversing that is fine - ish (see CWG1655, which i hope is one of
the issue we can close as a result of all of that)


> Tom.
>

Received on 2020-06-14 17:56:49