Subject: Re: Challenging the deprecation of volatile compound statements
From: Arthur O'Dwyer (arthur.j.odwyer_at_[hidden])
Date: 2021-02-12 10:36:35
On Fri, Feb 12, 2021 at 10:38 AM connor horman via SG14 <
> On Fri, Feb 12, 2021 at 10:29 connor horman <chorman64_at_[hidden]> wrote:
>> If I may add my $.02, I would like to add my experience in targetting
>> (albeit not completely) the 65816 processor, and in particular, the Super
>> Nintendo Entertainment System. In my case (since I provide symbols to users
>> (and those users are primarily myself), rather than macros) refactoring to
>> a = a_at_v would not be an issue, though it is a bit unwieldy over a@=v
>> (not so much to cause anything more than minor annoyance).
Examples would be useful.
Again, the null hypothesis is that people don't do this; we'll have to show
some concrete examples from real codebases in order to provide evidence
against the null hypothesis.
> Your use of the passive voice in the last sentence hurts you. "Would only
>>> be replaced" by whom?â the compiler, or the human programmer? If the human
>>> programmer is supposed to replace `x &= y` with `x = x & y` in order to
>>> avoid ISR/multithreading bugs, then *good*, that's exactly what C++20
>>> wants them to do. IOW, I don't understand the thrust of this paragraph.
>> I would argue that, as the standard is written, both would be equally
>> susceptible to bugs caused by accessing things which are also modified in
>> ISRs (My solution was to save the value of the hardware registers and a
>> number of MMIO registers into a special region of memory as part of the
>> prelude of interrupt handlers). To me, it seems easier to allow x &= y to
>> be in-place, for implementations where this matters, than x = x & y;,
>> which, as written, seems like it would always have to imply a separate read
>> and write to x.
"To me, it seems easier to allow x &= y to be in-place, for implementations
where this matters" â Well, that's the thing. If it matters to the
programmer, then it should be expressed explicitly in the code â perhaps
via inline assembly. Otherwise, you end up in this awkward situation:
x &= y; // Maintainers take note! It matters for business reasons that
this is in-place on x86, *but* on ARM and PPC it is load-modify-store (and
How can atomicity "matter" on some platforms, and yet be unimplementable on
That level of platform-specificity should be expressed via inline assembly,
or at least hidden behind an (inline) helper function.
Oh, and finally, consider the following workaround:
>>> *(int*)myvolatilevar &= 255;
>>> Compound assignments on non-volatile variables aren't deprecated; so if
>>> you really need the compound stuff more than any particular semantics
>>> provided by the volatile stuff, could you just add the cast?
>> Isn't accessing a volatile object through a non-volatile lvalue undefined
Yes, but in real life I would guess that we don't have a volatile object
here; we just have something like
volatile int& myvolatilevar = *(volatile int*)0xDEADBEEF;
Maybe we do have a volatile global variable and use linker directives to
put it at the right location? I don't know. Again, the null hypothesis is
that this never happens, and we'd have to see some concrete examples from
real codebases in order to provide evidence against the null hypothesis.
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