Date: Fri, 6 Aug 2021 10:11:10 +0200
pt., 6 sie 2021 o 03:26 Jim Porter via Std-Proposals
<std-proposals_at_[hidden]> napisaĆ(a):
>
> LFTS3's[1] `unique_resource` is a welcome improvement over writing one's
> own RAII wrappers for resources (or worse, manually acquiring/releasing
> them). However, in using it, I've found a couple of weaknesses.
>
> First, unlike `std::unique_ptr`, `unique_resource` doesn't have
> `operator bool` to check if it's currently holding a resource.
> `unique_resource` is meant to be used in similar situations as
> `std::unique_ptr`, so the same reasons for needing to check this apply
> here. (Since `unique_resource` already keeps track of whether it's
> holding a valid resource handle to know when to release it, the
> implementation is trivial.)
>
> Second, `unique_resource` currently holds both the resource handle and a
> boolean flag to track when a resource is held. For many handle types,
> this isn't necessary, since the handle has a statically-defined
> "invalid" value. This can be an issue when you have many
> `unique_resource`s, e.g. when working with OpenGL objects[2]. For
> handles like this, `unique_resource` could accept a template parameter
> specifying the invalid value. It may also be useful to keep the current
> behavior where *any* value is valid, although I'm not aware of a
> real-world handle type that would require this. Statically specifying
> the invalid value for a handle should also remove the need for
> `make_unique_resource_checked`. (Of course, the implementation of
> `operator bool` would be trivial in this case as well.)
>
> One area this *doesn't* address is when a handle type has a range of
> invalid values, e.g. all values < 0. However, I'm not sure this is a
> common enough case that the standard should account for it.
>
windows file handle have multiple error values:
https://devblogs.microsoft.com/oldnewthing/20040302-00/?p=40443
Some cases are -1 and other 0
I recall that some other Win32 api could return multiple error value
in the handle.
> If the above sounds reasonable, I can work on a proposal, assuming
> others are willing to provide some guidance on the processes.
>
> - Jim
>
> [1] https://wg21.link/p0052r10
> [2] Represented by a `GLuint` handle where 0 is invalid
>
> --
> Std-Proposals mailing list
> Std-Proposals_at_[hidden]
> https://lists.isocpp.org/mailman/listinfo.cgi/std-proposals
<std-proposals_at_[hidden]> napisaĆ(a):
>
> LFTS3's[1] `unique_resource` is a welcome improvement over writing one's
> own RAII wrappers for resources (or worse, manually acquiring/releasing
> them). However, in using it, I've found a couple of weaknesses.
>
> First, unlike `std::unique_ptr`, `unique_resource` doesn't have
> `operator bool` to check if it's currently holding a resource.
> `unique_resource` is meant to be used in similar situations as
> `std::unique_ptr`, so the same reasons for needing to check this apply
> here. (Since `unique_resource` already keeps track of whether it's
> holding a valid resource handle to know when to release it, the
> implementation is trivial.)
>
> Second, `unique_resource` currently holds both the resource handle and a
> boolean flag to track when a resource is held. For many handle types,
> this isn't necessary, since the handle has a statically-defined
> "invalid" value. This can be an issue when you have many
> `unique_resource`s, e.g. when working with OpenGL objects[2]. For
> handles like this, `unique_resource` could accept a template parameter
> specifying the invalid value. It may also be useful to keep the current
> behavior where *any* value is valid, although I'm not aware of a
> real-world handle type that would require this. Statically specifying
> the invalid value for a handle should also remove the need for
> `make_unique_resource_checked`. (Of course, the implementation of
> `operator bool` would be trivial in this case as well.)
>
> One area this *doesn't* address is when a handle type has a range of
> invalid values, e.g. all values < 0. However, I'm not sure this is a
> common enough case that the standard should account for it.
>
windows file handle have multiple error values:
https://devblogs.microsoft.com/oldnewthing/20040302-00/?p=40443
Some cases are -1 and other 0
I recall that some other Win32 api could return multiple error value
in the handle.
> If the above sounds reasonable, I can work on a proposal, assuming
> others are willing to provide some guidance on the processes.
>
> - Jim
>
> [1] https://wg21.link/p0052r10
> [2] Represented by a `GLuint` handle where 0 is invalid
>
> --
> Std-Proposals mailing list
> Std-Proposals_at_[hidden]
> https://lists.isocpp.org/mailman/listinfo.cgi/std-proposals
Received on 2021-08-06 03:11:20