Date: Thu, 13 Apr 2023 20:21:44 -0300
On Thu, 13 Apr 2023 at 19:56, Marcin Jaczewski <marcinjaczewski86_at_[hidden]>
wrote:
> pt., 14 kwi 2023 o 00:16 Ville Voutilainen via Std-Discussion
> <std-discussion_at_[hidden]> napisaĆ(a):
> >
> > On Fri, 14 Apr 2023 at 01:12, Edward Catmur <ecatmur_at_[hidden]>
> wrote:
> >
> > >> > The thing is, it is possible for scope guard destructors to detect
> how they were called. We just have to give up composability, which honestly
> doesn't seem like that much of an issue - why would you want to put a scope
> guard inside another object or in dynamic storage?
> > >>
> > >> To give RAII semantics to types that don't have them internally,
> > >> without having to write holder types. If that's the price of getting
> > >> coroutines to work, to lose the ability to do that, then you can burn
> > >> coroutines for all I care.
> > >
> > >
> > > If it's for RAII, then plain scope_guard should be fine (even if a bit
> misused; a class type is not a scope). scope_success and scope_failure
> would not make much sense as data members unless you're writing another
> success/failure scope guard class (what I meant by composability).
> >
> > That I can probably live with.
>
> But why can't it compose? We need to propagate compile time
> information. We already have propagation when we use `const` methods.
> I previously suggest using `requires` for this but it could be a new
> contextual keyword like:
>
> ```
> //Foo.h
> class Foo
> {
> X x;
> ~Foo() scope_fail;
> ~Foo() scope_success;
> };
> ```
> As this keyword is part of a signature, in other compilation units we
> still know what context it is.
> ```
> //Foo.cpp
> Foo::~Foo() scope_fail
> {
> };
> ```
> Now `X` could calls `X::~X() scope_fail;` or if it does not exist then
> `X::~X()`.
> Only problem is that you need to propagate "scope" for the whole hierarchy,
> the same as we need to propagate `const`.
> Interesting case would be `std::optional<Foo>` (or other containers)
> but this could be handed by
> calling the destructor directly like `x.~Foo() scope_fail;`.
>
> This would need update of std types but it should not be breaking changes
> as a new specialid destructor could be behind `requires` and new type
> trait.
Sure. But that would be a lot of work (for the Committee); it would require
getting it through multiple working groups. If instead we just specify that
scope_success and scope_failure are only guaranteed to work as complete
automatic objects (but are guaranteed to work in coroutine scope), leaving
the details up to the vendors, that can be done through Library Evolution.
We can always standardize the technique itself later, but don't need to
hold things up now. (I'd be inclined to add a parameter to the destructor,
since that could be passed along via `delete`, `destroy_at` etc.)
wrote:
> pt., 14 kwi 2023 o 00:16 Ville Voutilainen via Std-Discussion
> <std-discussion_at_[hidden]> napisaĆ(a):
> >
> > On Fri, 14 Apr 2023 at 01:12, Edward Catmur <ecatmur_at_[hidden]>
> wrote:
> >
> > >> > The thing is, it is possible for scope guard destructors to detect
> how they were called. We just have to give up composability, which honestly
> doesn't seem like that much of an issue - why would you want to put a scope
> guard inside another object or in dynamic storage?
> > >>
> > >> To give RAII semantics to types that don't have them internally,
> > >> without having to write holder types. If that's the price of getting
> > >> coroutines to work, to lose the ability to do that, then you can burn
> > >> coroutines for all I care.
> > >
> > >
> > > If it's for RAII, then plain scope_guard should be fine (even if a bit
> misused; a class type is not a scope). scope_success and scope_failure
> would not make much sense as data members unless you're writing another
> success/failure scope guard class (what I meant by composability).
> >
> > That I can probably live with.
>
> But why can't it compose? We need to propagate compile time
> information. We already have propagation when we use `const` methods.
> I previously suggest using `requires` for this but it could be a new
> contextual keyword like:
>
> ```
> //Foo.h
> class Foo
> {
> X x;
> ~Foo() scope_fail;
> ~Foo() scope_success;
> };
> ```
> As this keyword is part of a signature, in other compilation units we
> still know what context it is.
> ```
> //Foo.cpp
> Foo::~Foo() scope_fail
> {
> };
> ```
> Now `X` could calls `X::~X() scope_fail;` or if it does not exist then
> `X::~X()`.
> Only problem is that you need to propagate "scope" for the whole hierarchy,
> the same as we need to propagate `const`.
> Interesting case would be `std::optional<Foo>` (or other containers)
> but this could be handed by
> calling the destructor directly like `x.~Foo() scope_fail;`.
>
> This would need update of std types but it should not be breaking changes
> as a new specialid destructor could be behind `requires` and new type
> trait.
Sure. But that would be a lot of work (for the Committee); it would require
getting it through multiple working groups. If instead we just specify that
scope_success and scope_failure are only guaranteed to work as complete
automatic objects (but are guaranteed to work in coroutine scope), leaving
the details up to the vendors, that can be done through Library Evolution.
We can always standardize the technique itself later, but don't need to
hold things up now. (I'd be inclined to add a parameter to the destructor,
since that could be passed along via `delete`, `destroy_at` etc.)
Received on 2023-04-13 23:21:59