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Fwd: SG14 at cppcon call for paper

From: Michael Wong <fraggamuffin_at_[hidden]>
Date: Thu, 11 Aug 2022 14:18:57 -0400
---------- Forwarded message ---------
From: Michael Wong <fraggamuffin_at_[hidden]>
Date: Thu, Aug 11, 2022 at 1:57 PM
Subject: SG14 at cppcon call for paper
To: Low Latency:Game Dev/Financial/Trading/Simulation/Embedded Devices <
sg14_at_[hidden]>


HI all, this is a call for papers for presentation at SG14 day at CPPCON
2022, likely Wednesday, Sept 14, though that might change.

This will be run as a usual C++ Standard Meeting for SG14 (though open to
anyone), but as a hybrid meeting. SG14 at cppcon always had 3 goals:
1. a place for people (especially Games) who cannot attend C++ Std
meetings, to present their proposals and to have C++ Std members proxy
those proposals at Std meetings. It also exposes C++ proposals to a larger
external audience than just C++ National Body members.
2. act as a way to showcase how standard meetings work for CPPCON attendees
This year we also has a third goal:
3. Act as a testbed for hybrid meetings with remote and local physical
attendees for future C++ Std hybrid meetings based on ISO Guidelines.

As such, this meeting will allow remote attendance and presentations and
will be broadcasted on this reflector, along with local physical CPPCON
attendees.

This is a call for proposals. We already have a few earmarked for
presentations based on our SG14 call yesterday and are marked in this list
that we maintain of SG14/19 interested proposals:

https://docs.google.com/spreadsheets/d/1JnUJBO72QVURttkKr7gn0_WjP--P0vAne8JBfzbRiy0/edit#gid=0


If you have additional proposals (that can be Games, Embedded, Finance/low
latency, LA based), please reply here or forward this note to interested
parties and help them to craft a proposal.

Received on 2022-08-11 18:19:11