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[SG16-Unicode] Draft summary of where we are on std::text

From: Steve Downey <sdowney_at_[hidden]>
Date: Tue, 2 Oct 2018 23:27:53 -0400
Study Group 16 std::text Technical Direction
Table of Contents

   - 1. Abstract <#org8834a1a>
   - 2. Design Space and current decisions around std::text <#org666258c>
      - 2.1. Areas of broad agreement <#orga44a941>
      - 2.2. Areas of Discussion <#org5ac55b1>
   - 3. Near Term Plans <#org8f98040>
   - 4. 2019 <#org931780b>

1 Abstract

SG16 intends to produce a proposal for a vocabulary type to handle Unicode
text and associated Unicode algorithms, tentatively named std::text for C++
23. No significant text handling facility is targeted for C++ 20.
2 Design Space and current decisions around std::text
2.1 Areas of broad agreement

   - There needs to be a type that which maintains the invariants of well
   formed Unicode allowing for text manipulation, an analogue of std::string
   .
   - There needs to be an associated view type, std::text_view, an analogue
   of std::string_view
   - The type char8_t, although useful for distinguishing Unicode string
   literals, does not guarantee well-formed UTF-8.
   - The type std::text will not have the fat interface std::string does.
   - Execution character encoding and compile time character encoding are
   not changing, however std::text will be independent of that.
   - Current locale support is insufficient for implementing Unicode
   algorithms, such as tailoring, and probably not worth attempting to extend
   to support Unicode algorithm needs.
   - The default view of text as a sequence is NOT code units.
   - The type std::text will support allocators.
   - It will not be incorrect to use std::text instead of std::string,
   however there may be performance penalties.
   - The code unit sequence for std::text can be null terminated cheaply,
   and this may be useful for OS APIs.
   - UTF-8 is a safe choice for transporting Unicode across naive C and C++.

2.2 Areas of Discussion

   - Is the internal representation of std::text a type parameter. That is,
   is it configurable for UTF-8, 16, 32, LE and BE, or, is there a single
   internal encoding which is an implementation detail.
   - Is text kept in normalized form, or is normalization done on demand.
   - Is there a default sequence view, and if so, code points or grapheme
   clusters. Or are each to be requested explicitly.
   - Does std::text_view meet the requirements to be a view, as many
   operations may not be O(1) or even amortized O(1), although they may be
   asymptotic O(1).
   - Does std::text implement operator<=>(), only operator==, or are
   comparisons only by specific named algorithms. There are trade-offs with
   usability vs surprising run-time costs.

3 Near Term Plans

Zach Laine is near code complete on his text implementation and plans to
submit it for Boost review soon.

Continue syndicating the idea that text is more complicated than
programmers generally believe
4 2019

Engage with LEWG and LWG for a paper to land directly into the DIS post C++
2a. SG16 is concerned about having the bandwidth to do more than one core
wording paper. If there is a good publicly available reasonably licensed
implementation, the value of having a std::experimental::text seems low.


-----

I believe this accurately captures the current consensus of the group. I
would like, with permission of the group, to send something very much like
this in to the mailing, in order to appraise the community where we are,
and in particular that C++20 std::text isn't happening.

Formatting is awful, paper is short enough that the TOC isn't needed, other
comments and criticism welcome.

Received on 2018-10-03 05:28:07