Instead of failing the construction could return the error in another way.
Either as a stored error code.
Or by using a factory method.
But to your suggestion:
std::construct_moved_from_at would need support by the class.
Otherwise the class invariants could not be built.
So what is the distinction to a specific actual constructor, e.g. T{}?
a) The better clarity of code? (against a more complicated standard)
b) that the compiler may optimize away a moved from construction directly followed by a destruction?
c) the safety to flag any other usages of such a class except destruction?
-----Ursprüngliche Nachricht-----
Von: Frederick Virchanza Gotham via Std-Proposals <std-proposals@lists.isocpp.org>
Gesendet: Fr 24.10.2025 17:24
Betreff: Re: [std-proposals] Replace an object -- but retain old object if new object fails to construct
An: std-proposals@lists.isocpp.org;
CC: Frederick Virchanza Gotham <cauldwell.thomas@gmail.com>;
On Friday, October 24, 2025, Thiago Macieira via Std-Proposals <std-proposals@lists.isocpp.org> wrote:
I think that's an even more important question: how often do we need this
replacement solution whereby the previously-stored object is present if the
new one throws on construction?
Sometimes we at the very least want to be left with a safe-to-destroy object if the construction fails. Something like:p->~T();try{::new(p) T(5, 6.22);}catch(...){std::construct_moved_from_at<T>(p);}A few months back on this mailing list, somebody was talking about introducing "std::moved_from" and I think it's a good idea.-- Std-Proposals mailing list Std-Proposals@lists.isocpp.org https://lists.isocpp.org/mailman/listinfo.cgi/std-proposals