The syntaxes are way different:

http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p0847r4.html

In your case the compiler will have to change all of its rules for the number of parameters "operator" overloads. For example:

struct A

{

    int value;

    ...

    template <typename Self>

        bool operator < (this Self && self, A const & a) // 2 parameters... ok

        {

            return self.value < a.value;

        }


        bool operator < (A const & a) // 1 parameter... ok

        {

            return value < a.value;

        }

};


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Phil Bouchard
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On 3/7/20 1:35 PM, Gašper Ažman wrote:
P0847

On Sat, Mar 7, 2020, 18:33 Phil Bouchard via Std-Proposals <std-proposals@lists.isocpp.org> wrote:

Alright, I'm pretty sure this is not implemented yet. Suppose you have:

struct A

{

    int value;

    ...

    template <typename T>

        int compare(T const & t) const;

}


struct B

{

    int value;

    ...

    template <typename T>

        int compare(T const & t) const;

}


Then a generic way to define the same functionality for all classes would be to have a "template 'this'":

template <typename C, typename T>

        inline int C::compare(T const & t) const

        {

            return value == t.value ? 0 : value < t.value ? -1 : 1;

        }


(Please include my email address in your replies)


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Phil Bouchard
Founder
C.: (819) 328-4743

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