Date: Thu, 24 Apr 2025 18:24:33 -0400
Hello,
I’m an up-and-coming programmer, who is making making their way through
college. I am just about to complete an intro to C++ course. I have a few
additions that I would like to propose. If needed, I can supply the code
that I’ve worked on to make them a reality for myself.
For some context, I know classes, templates, vectors, linked lists,
recursion, etc. I know how to construct a variable from a class object and
make it return different values by default, without using any class
functions. I know about preprocessor directives, and I’ve seen some of the
files for things like the iostream file, so I know how to use the
yvals_core.h file to make a custom std-namespace-based file. That should
provide you enough information to be able to see the capabilities of what
I’ve made.
As for what I’m recommending, it is a two-fold recommendation on making a
universal variable type. The first is a universal value type. This can
store any value inside itself and return any value stored in it to another
variable. It is a universal value, since while it can store any individual
value, it cannot store any structure of values. The other - and you’ll see
how they are connected - is to make a universal storage type, that can
store anything of any value inside itself. It would have to be able to
store lists and vectors as well as maps, and it would have to be able to
use only one set of storage for them. Additionally, as it would be a
universal storage type, it would have to be able to store any individual
values, like the universal value type. This would allow C++ to process
complex and complicated documents with ease.
Thank you for your consideration.
paulrobert_at_[hidden]
P.S.
If the sender address looks like it does not match the actual email name of
paulrobert_at_[hidden], that is intentional. I use the
paulrobert_at_[hidden] name to create accounts, but any email sent to it
gets redirected to the above email. I just thought I should let you know.
I’m an up-and-coming programmer, who is making making their way through
college. I am just about to complete an intro to C++ course. I have a few
additions that I would like to propose. If needed, I can supply the code
that I’ve worked on to make them a reality for myself.
For some context, I know classes, templates, vectors, linked lists,
recursion, etc. I know how to construct a variable from a class object and
make it return different values by default, without using any class
functions. I know about preprocessor directives, and I’ve seen some of the
files for things like the iostream file, so I know how to use the
yvals_core.h file to make a custom std-namespace-based file. That should
provide you enough information to be able to see the capabilities of what
I’ve made.
As for what I’m recommending, it is a two-fold recommendation on making a
universal variable type. The first is a universal value type. This can
store any value inside itself and return any value stored in it to another
variable. It is a universal value, since while it can store any individual
value, it cannot store any structure of values. The other - and you’ll see
how they are connected - is to make a universal storage type, that can
store anything of any value inside itself. It would have to be able to
store lists and vectors as well as maps, and it would have to be able to
use only one set of storage for them. Additionally, as it would be a
universal storage type, it would have to be able to store any individual
values, like the universal value type. This would allow C++ to process
complex and complicated documents with ease.
Thank you for your consideration.
paulrobert_at_[hidden]
P.S.
If the sender address looks like it does not match the actual email name of
paulrobert_at_[hidden], that is intentional. I use the
paulrobert_at_[hidden] name to create accounts, but any email sent to it
gets redirected to the above email. I just thought I should let you know.
Received on 2025-04-24 22:24:47