Date: Fri, 8 Mar 2024 00:19:26 +0100
You can have your cake and eat it with existing features.
Make three members float x, y, z, then define an operator[].
>From personal experience, it's a little bit tricky to get optimal
codegen; a std::memcpy-based approach usually does the trick.
Make three members float x, y, z, then define an operator[].
>From personal experience, it's a little bit tricky to get optimal
codegen; a std::memcpy-based approach usually does the trick.
Received on 2024-03-07 23:19:38