On Wed, Aug 28, 2019 at 1:02 PM Tony V E <tvaneerd@gmail.com> wrote:
How does that interact with == ?
Typically we consider equal things to have equal values and == returns true iff values are equal.
Consider -0 == 0, for example.  And in general, a user-defined class can have the same "value" stored with different bit representations.

The value of an object is the sequence of bits in its value representation.
Operator== is a function that maps an ordered pair of objects to a boolean.

Since, as you point out, operator== very often does not imply that two
objects have the same value representation (NaN is a prominent example),
it seems useful to distinguish "same" from "equal".  Then two objects have
the same value if their value representations consist of the same/equal
sequence of bits (hopefully, that usage is unambiguous!), and two objects
are equal if operator== returns true.