Official ISO C++ WG21 SG meeting of low latency/embedded/games/finance and Machine LearningMichael Wong
As usual, I will also enable call-in and use this to replace our October monthly call (especially since I missed the September SG19 call). So we would like to use this chance to schedule talks during this 3.5-hour session.
We already have one paper on the docket:
1.SG14: P2966R0
Making C++ Better for Game Developers: Progress
Report
I am soliciting other additional papers for review, including SG19 papers, especially Graph (that was originally scheduled on Sept 14, as well as Stats or Matrix.
Please reply to this email if you are interested in adding your paper, even for a remote presentation. Thank you.